Katie, on 22 June 2011 - 04:50 PM, said:
It's great to have you back, always nice to see old faces

I know what you mean about old posts - I was looking some of mine up the other day. Yikes.

Ahh, here are some old posts from me on the Tomb Raider newsgroups. Also, here is one from Theresa who Katie should remember.
Theresa
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More options Feb 18 1999, 4:00 am
I doubt they will let a cash cow like Tomb Raider just disappear.
Who is the richest of them all?
Cannes: ECCSELL award winners for which games made the most money in 1998.
Tomb Raider (26 million Euro+) and Tomb Raider II (39 million Euro+) were 2
out of 25 games receiving the Gold award.
Tomb Raider III (68 million Euro+) was 1 out of the 2 games receiving the
Platinum awards. One Euro is about $1.13. So even if the reviewers and
editors of the game magazines and e-zines are underwhelmed by Tomb Raider
III, the dollars show that Tomb Raider is still on top
--
Theresa
Tomb Raider(s) I, II, III, Gold Walkthroughs NEWS!
by Theresa and the folks at alt.games.tombraider
http://www.tombraiders.com
Check out the Expert's Challenge
Tony Davis
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More options Feb 18 1999, 4:00 am
Kayann wrote in message <7ag4c4$5m...@newsource.ihug.co.nz>...
>Sorry, should of put where I heard it from.
>Heard it at an Intel meeting where they were advertising their new Pentium
>3's.
>They were discussing how alot of new games will be optimised to run with
>them.
>Games such as TR 4 and Descent 3.
>That comes from Intel. Don't moan to me if it never happens.
>However I don't think Intel would be advertising this if it wasn't going to
>happen.
>Kayann
I guess I'm going to have to replace this out of date Pentium 233 soon if I
want to continue playing games. It seems computer technology is ready for
the Smithsonian Institute about five to six months after coming out.
I see posts in other newsgroups about people wanting to upgrade from a fast
P2 to a P3, but I can't see why for the average user. I guess some people
have to get the fastest as soon as it comes out. They probably had the P2
300, but as soon as the P2 333 arrived, they had to get that. When the 400
came out, bye bye 333 and hello 400. When 450 came along, bye bye 400 and
so on.
It seems that as faster chips are released more frequently, some people will
have to upgrade every month to keep up. I believe more advanced chips
should keep coming, but I can't see upgrading for every incremental upgrade.
Tony
Tony Davis
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More options Dec 9 1998, 4:00 am
Hello,
I've gotten both keys, released the big gun and killed the endless creatures
released after that, gone through the useless monkey swing area, and I've
been to the other side of the plane with the dead man, rex, and those
little green ones running around where I pulled two switches. What am I
supposed to do now? I'm tired of wandering around for hours backtracking
everywhere I've been.
Thanks,
Tony
Tony Davis
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More options Jan 5 2000, 4:00 am
You can also do it with the normal arrows. When you slide down the ramp
into the room with the targets, you can turn around and wait for the ramp to
drop and hang on to the ledge. Now drop down, line up the targets with the
crossbow/lasersight combo, and shoot away. (This is not the fastest way to
get through here, but it works.)
Tony
Tony Davis
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More options Jan 4 2000, 4:00 am
Just one ending: bad.
I don't think Lara is dead. If she is, Eidos can't milk the series any
more.
"Roman Lamos" <musa...@napri.sk> wrote in message
news:84t41f$124d1$1@fu-berlin.de...
- Hide quoted text -
> hello
> are there 2 endings a bad and a good ??
> if not is lara dead !??
> roman
I deleted the links in the post below since they no longer work. However, the last link still works, so I left it in.
Eep²
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More options Aug 28 1999, 3:00 am
Tony Davis wrote:
> Looking at the screen shot at
(snipped link)
> shows that the shadow of the skeleton is that familiar round spot. Is this
> series ever going to get shadows that are realistic???????
Perhaps in TR5. But Core's gonna have to fix the current shadow problems (snipped link) water - "climbing out" for more info) before attempting to make real-time angled shadows.
> I wonder if the clipping of Lara's arms and legs will still be there.
It is according to a TR4 screenshot deleted
http://tnlc.com/eep/tr/improve.html for more info about shadow and other TR collision detection bugs.
Tony Davis
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More options Jul 26 2000, 3:00 am
I'm running Win2000 and have no problems running TRLR except for the FMVs.
I am using the Nvidia 5.13 drivers on a TNT2 card. TRLR will play at 16 or
32 bit and at any resolution my monitor supports and at full screen as long
as I turn the FMVs off in setup. I have to choose window mode to view the
FMVs, but I also have to set my desktop resolution to the same as playing
TRLR when doing this. For example, to play at 1280 x 1024, I have to set my
desktop to 1280 x 1024 and then back to what I had it when finished playing.
Also, download the patch if you do not already have it before installing the
game or you will get an error.
Get it here:
ftp://ftp.eidosinter...atches/tombt...
.exe
If you have trouble with the site, I can email the patch to you.
Tony
"SpyPol" <secur...@poland.com> wrote in message
news:tn2f5.40905$pD2.861382@news.tpnet.pl...
- Hide quoted text -
> What should I do with TR4 under W2K.
> I can`t play (start).
> Please write me to priv.
> Thanx
> SpyPol
Stellalune
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More options Aug 4 1998, 3:00 am
Tony Davis wrote:
> Stellalune wrote in message <35C644A3.63D17...@earthlink.net>...
> >The Uzis are in the previous level--Bartoli's Hideout. If you're game to
> >replay, and need a hint, check out the walk-through at the address below.
> >Otherwise, keep on. You'll get another shot at them in upcoming levels
> (#5,
> >Offshore Rig to start).
> The uzis are in the Opera House level if one misses them in the previous
> level.
> Tony
Hey, Tony (or anyone who can answer), please let me know WHERE in the
Opera House level you can pick them up so I can add this to my
walk-through. I thought I'd gotten all the pickup points, but now I see
not. TIA.
--
Regards, Lesley
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Stella's Tomb Raider Site
The definitive, highly detailed & fully dressed TR2 walk-through!
Unfinished Business too!
http://www.geocities...Labyrinth/9596/
Tony Davis
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More options Jun 15 1998, 3:00 am
Hello,
I recently purchased a Diamond Monster 3d II video card and now I can't view
the videos between the various levels in Tomb Raider 2. The Matrox card
plays them fine, but the game looks better with the Diamond. When a video
begins, the screen just blacks out and I have to hit the escape key to
bypass them. Does anyone know of a possible fix?
Thanks,
Tony D
Tony Davis
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More options Nov 27 1998, 4:00 am
Hello,
I have the PC version of Tomb 3 and it looks like it could be a good game,
but I can't get past level 2. I can get to the section with the falling
objects in the water where I have to do a back flip off of the ladder and do
the diagonal jumps. However, when I try to get back out of this section, I
swim back to the opening gate and lara gets stuck and swims in place. HOW
do you get past this spot???? This is getting very aggravating. I guess
I'll have to uninstall the game if this is as far as I'm going to get.
Tony
Tony Davis
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More options Dec 30 1999, 4:00 am
"RJH" <rha...@sprynet.com> wrote in message
news:HeRa4.401$14.9947@nntp0.chicago.il.ameritech.net...
> JEP <jpi...@neo.rr.com> wrote in message
> news:386BDD65.1F69FCFD@neo.rr.com...
> > I think one could example of MASSIVE improvment in a game is Quake III
> > Arena--the game is FANTASTIC--a LEAP above the original and makes Tomb
> > Raider look like a 2 year old did it. Seriously, if Core could build
> Too bad Q3 is not for single players. The DM single is just stupid bots!
Does this mean I cannot play Quake 3 since I am not married???'
Tony
Mark Fulcher
lol... good one, Tony... ...another example of the married people keeping us single people down!
Okay, this was around my first adventure with a Tomb Raider game (after trying the demo and then buying the game).
Tony Davis
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More options Dec 11 1997, 4:00 am
Hello,
I'm having major problems trying to get the key behind the picture
high up on the wall in Bartolina's (spelling?) place. WHERE do you
jump from to get in there? I've tried every place I can think of and
can't make it.
Thanks,
Tony Davis
I have more, but that is plenty to remember.